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Author Topic: [Suggestions 2.0] Trouble in Terrorist Town  (Read 25170 times)

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Offline Blazyd

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #90 on: October 30, 2012, 02:55:07 PM »
What type of suggestion?: In-Game voice indicator settings option

What does it do?: Makes it so you can choose if you want the voice indicators in the top left or lower right (there was an option for this before Gmod 13)

Why should it be added?: Because it strains my eyes to keep looking up in the top left just to see who's talking and it was easier when I could have it in the bottom right so I can see who's talking and still like see where I'm going in game.


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Offline (QC) Spell Bound

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #91 on: November 17, 2012, 11:08:08 PM »
What type of suggestion?: Grappling hook
What does it do?: It lets you move from one point to another, up and down with the hook.
Why should it be added?: To help spice up the game a little bit, it helps detectives and traitors in their jobs. It's a great way to attract several new players. Other servers i visited have this item and they have no problem with it whatsoever.( People who use it cannot pull out a weapon while using the grappling hook, they can only move with it.) I used it once and it's a pretty cool tool and makes the game much more fun. This grappling hook can really boost our traitor/detective performance, if innocents kill traitors or a traitor kills a detective, they can always use it, so that doesn't making the gameplay unfair.
Link to download/addon: http://www.garrysmod.org/downloads/?a=view&id=126280
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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #91 on: November 17, 2012, 11:08:08 PM »

Offline Old Crow

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #92 on: November 17, 2012, 11:40:42 PM »
What type of suggestion?: Grappling hook
What does it do?: It lets you move from one point to another, up and down with the hook.
Why should it be added?: To help spice up the game a little bit, it helps detectives and traitors in their jobs. It's a great way to attract several new players. Other servers i visited have this item and they have no problem with it whatsoever.( People who use it cannot pull out a weapon while using the grappling hook, they can only move with it.) I used it once and it's a pretty cool tool and makes the game much more fun. This grappling hook can really boost our traitor/detective performance, if innocents kill traitors or a traitor kills a detective, they can always use it, so that doesn't making the gameplay unfair.
Link to download/addon: http://www.garrysmod.org/downloads/?a=view&id=126280

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Offline ๖ۣۜNexus

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #93 on: December 20, 2012, 07:47:06 PM »
What type of suggestion?: New Rule - I'm proposing for a rule against wasting time, it sucks for everyone in spectator mode when one traitor wastes around 5-7 minutes doing nothing but go 2 kills in the beginning.
What does it do?: ^
Why should it be added?: Tired of wating of traitors doing nothing for elongated periods of time and with people telling me to slay them for wasting time.
Link to download/addon: -

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Offline Tendovvi

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #94 on: December 21, 2012, 01:52:39 PM »
What type of suggestion?: New Rule - I'm proposing for a rule against wasting time, it sucks for everyone in spectator mode when one traitor wastes around 5-7 minutes doing nothing but go 2 kills in the beginning.
What does it do?: ^
Why should it be added?: Tired of wating of traitors doing nothing for elongated periods of time and with people telling me to slay them for wasting time.
Link to download/addon: -

Are you wanting to slay them mid round for not doing anything? That's what it seems like to me.

There's already the 4 min camp rule so even if he does have 2 kills u can still slay.
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Offline Tyber

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #95 on: January 09, 2013, 06:17:43 AM »
What type of suggestion?: Map (TTT_Westwood_B4)

What does it do?: It's fun

Why should it be added?: I don't know about you guys, but I'm always disappointed when the server changes the map to Westwood. Too small of a map and it is really hard to see where snipers are shooting from. This version of Westwood is an updated version and is MUCH better.  Me and Nexus checked it out on a private server and it was awesome, it has its own underground system of tunnels making the map seem much larger that the current Westwood does.

Link to download/addon: http://steamcommunity.com/sharedfiles/filedetails/?id=104520719&searchtext=westwood

Heres a few screenshots for you to drool over:

Outside View


The Tunnels



« Last Edit: January 09, 2013, 06:20:21 AM by Tyber »

Offline TowerSheep

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #96 on: January 09, 2013, 11:32:56 AM »
Remind me to add that map later. (Westwood that is)

by Kwaurtz

Offline IsYn Wooley

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #97 on: January 09, 2013, 05:04:19 PM »
Please tell me the tunneled sections are separated from the main map. (Like in alt_borders)

Otherwise it is going to be C4 spamming all up in that bitch -_-

Just my $0.02

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Offline Tyber

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #98 on: January 09, 2013, 05:14:53 PM »
Please tell me the tunneled sections are separated from the main map. (Like in alt_borders)

Otherwise it is going to be C4 spamming all up in that bitch -_-

Just my $0.02

-Wooley

No, you drop down a well into some water to get to the tunnels.

However, I doubt C4 will be a problem because the tunnel sections are a good 20-25 feet under the main map.

Offline oobla37

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #99 on: January 09, 2013, 05:21:37 PM »
Please tell me the tunneled sections are separated from the main map. (Like in alt_borders)

Otherwise it is going to be C4 spamming all up in that bitch -_-

Just my $0.02

-Wooley

westwood is already c4 spamming up in that bitch.

By kwuartz
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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #100 on: January 13, 2013, 01:45:03 AM »
What type of Suggestion?: Crowbar Mayhem

What does it do?: It enables people that have died to have the standard crowbar and in a closed in arena, they all fight eachother in a sort of "Free for All" until the round ends

Why should it be added?: It will give the dead player something to do while waiting forever until the round ends, it will also attract more people because of it's uniqueness

Link to Download: N/A

 :D
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Offline oobla37

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #101 on: January 13, 2013, 02:06:46 AM »
unless you plan on putting this into every map, or someone else wants to do it, it won't happen.

By kwuartz
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Offline Leetgrain

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #102 on: January 14, 2013, 07:53:39 PM »
What type of Suggestion?: Crowbar Mayhem

What does it do?: It enables people that have died to have the standard crowbar and in a closed in arena, they all fight eachother in a sort of "Free for All" until the round ends

Why should it be added?: It will give the dead player something to do while waiting forever until the round ends, it will also attract more people because of it's uniqueness

Link to Download: N/A

 :D

If you want this you'd have to put this into every map on the server, which will be near impossible.

IF you want something like this though, could make a script where players spawn in the normal map (But are invisible to alive players, and can be walked through) and can have a FFA like that, but it would be hard to script, and I don't think it'd be that great.
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Offline Inject OH 4

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #103 on: January 14, 2013, 08:34:40 PM »
What type of Suggestion?: Crowbar Mayhem

What does it do?: It enables people that have died to have the standard crowbar and in a closed in arena, they all fight eachother in a sort of "Free for All" until the round ends

Why should it be added?: It will give the dead player something to do while waiting forever until the round ends, it will also attract more people because of it's uniqueness

Link to Download: N/A

 :D

If you want this you'd have to put this into every map on the server, which will be near impossible.

IF you want something like this though, could make a script where players spawn in the normal map (But are invisible to alive players, and can be walked through) and can have a FFA like that, but it would be hard to script, and I don't think it'd be that great.
And dead players can already minuplate props.
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Offline Prince LunaShy

Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #104 on: January 21, 2013, 04:30:24 PM »
What type of suggestion?: Make the punch meter for possessing props recharge more quickly.
What does it do?: Nobody really uses the feature, as it takes way too long to recharge.
Why should it be added?: Because the wait time is a bitch.
Link to download/addon: n/a

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Re: [Suggestions 2.0] Trouble in Terrorist Town
« Reply #104 on: January 21, 2013, 04:30:24 PM »

 


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