A. Slots should be 24. 16 v 16 is too chaotic. That's almost enough for two of every class per team, if we're going to have 32 slots, we should get that gay class limiter thing. So there can't be 6 pyros, 7 heavies, or whatever. 12v12 is nice and solid, not too chaotic, more "strategic" if you will. Less waiting time too for re-spawn, unless I'm wrong about that, in that case re-spawns gay.
B. Replay? What the hell? Why do we want that? What's wrong with what it does, where it shows you who killed you? Only benefit I see in replay, is having something besides spectating to do while waiting to re-spawn. Though I think that's also dumb, because you should be seeing what you're teams doing, to see what class you should be, where you should go, and whatnot.
C. Re-spawn time should be relevant to the amount of players there, but should never break 20, ever. If I ever see 25-30 I'm shooting someone. If you can cap it, do so at 20. That's enough to be fair, and when it's liek 3v3, the max should be like five seconds, ya know. That MW2 joke was funny, cept either way you're throwing your life away in an attempt to kill people, same idea, no matter how many seconds divide it.
D. Recording the game and editing it in a movie editing program, is relatively easy, and easy to learn also. I think everyone here can do it, given the performance capabilities of their computer.
E. Second server? Don't divide the player base, that's just a bad idea always. Unless you have 30 admins on one server. Let this one sit for another month or two, THEN introduce the second server. We can have one be Payload/Payload race, and the other be 2fort or some shit.