It's kind of hard to read run on sentences when you're high.
Anyway, the thing where people leave the server after map change? I've seen that happen on biotec, shreddingfield, even on armory, coming from snuggles with like 10 players, and so on. It can happen anywhere. The end of a map is just a convinient place to leave the game, or rage if you rather not play the next map. Etc.
Sure, sometimes the map deters them from continuing, but where some players really like maps, other players really hate them. The server doesn't stay full after you change to any given map, usually, someone will leave, one to three on average I'd say. Five or more and it's a kind of a problem, but you'll get over it, and if it's like eight or more, it's time to RTV again.
Yeah, the adding people thing is really the key, it keeps it kind of personal and makes people you've added feel more inclined to come play again, rather than forgetting about the experience on our server completely and never returning.
Meh, if they rather play somewhere else than help start our server up, to hell with them! Not really, but rawr. It'd be nice if they tried to help us out..
Zomboeing was STUPID RETARDED HUGE. That's probably why. We played for like 14 minutes, assuming this annoying little foriegn kid raged on map change, but then he finally connected and complained about how long the map took to download. We can't really come down on admins like that atm anyway, since I myself, have hardly been playing. We, as a community, haven't been playing ZPS, basically. Once I get control panel I'll start managing it more though, removing completely inactive people unless they're important or something and etc.