Topic: Details: (Please provide as much detail about your suggestion as you can here) |
ConjointGaming.com | Hidden: Source #1 | PS=ON | Random
ConjointGaming.com | Hidden: Source #2| PS=Off | Weighted
ConjointGaming.com | Hidden: Source #3 | PS=ON | Weighted
ConjointGaming.com | Hidden: Source #4 | Weighted | Custom maps | PS=Off
Topic: KAC bans and Weighting percentageKAC was sort of a test, I think SMC replaces it now not sure tho.
Details: Are these bans only on server #3 (and if it is only on 3 could it be added to servers 1, 2, 4)? I've noticed this for a while now but I've never thought about it. I was bored tonight and read about the anticheat while going through the H:S section of the forum: KAC: ConVar mat_wireframe violation.
Also the weighting thing on server 3. It shows the percentage that you have at the end of the round I.E. You have a 34% chance (54/172) of being hidden next round. Think you could put those on the rest of the weighted servers?
Note:
(Sent Pyro this last night but I figured I might as well make it uber official since we've got this nifty suggestion thread haha (haven't been able to get on so far today so I dunno if he's already done it =P))
Regards,
~Red
Topic: FF (team shooter, T-kers)
Details: how about putting in a plug in or something that reflects the damage onto the team shooter or tker.
Say i shoot someone the damage is not on him but on me for not being careful enough and shooting the other player. or does damage to the other player and the teamshooter, tho i would make it more damageable to the teamshooter.
IMO that would also remove one of the Hiddens strengths, landing in a group of IRIS and getting them spooked to hit each other.If it's full damage reflect, the effect is the same, though. If you wanted wild firing to still damage the other play, then I think there are also ways that you can scale the damage down a ton, while reflecting most of it back at the shooter. Would honestly probably cut down on the amount of banning we'd have to do, but it'd probably make our TK limit next to impossible to reach. Also mean that teamshooters would probably switch to the LL to troll, instead.
I believe Red is correct, I recall this coming up in the past (the damage reflector plugin)
So something I have been thinking of is putting custom maps on either 1 or 2. I know that 4 has them but I hate getting pigstuck everytime I want to play on the custom maps. I think others may agree me with as wellI also agree with that, I mean the default maps are good but not to play all the time. I mean a few really good custom maps should be added.