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Messages - AlphaWeeaboo

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451
CG Community Suggestions / Re: TF2 lower slots
« on: June 28, 2011, 09:23:45 PM »
Most the respawn time should ever be is 15 maybe even 20 on rare occasions.

452
Team Fortress 2 / Re: TF2 Server BACK ONLINE
« on: June 28, 2011, 05:53:45 PM »
I'd trade if for a crafted Quick-Fix

453
Team Fortress 2 / Re: Alltalk On/Off?
« on: June 28, 2011, 05:52:23 PM »
Also take note, all talk wouldn't be such a big issue with a smaller server. 30 so is hectic as hell.

454
Solved Applications / Re: Grizzly2O's Admin App
« on: June 28, 2011, 05:46:27 PM »
If an admin is annoying, that only makes things 10x worse on the server...

455
Productions / Re: MACHINININININMA PLEASE READ!!111
« on: June 28, 2011, 05:09:29 PM »
SAME THING.

456
Team Fortress 2 / Re: TF2 Server BACK ONLINE
« on: June 28, 2011, 05:27:56 AM »
Tomislav rapes ass hardcore

457
Seems pretty well mannered and nice. Although I cannot say much as I haven't ever met him in game.
Also you forgot to fill out what server you're applying for :P

458
Introductions Forum / Re: IT'S PONY TIME!
« on: June 28, 2011, 04:08:21 AM »

fuck man, i remember that guy or whatever
but holy shit im literally laughing so hard like you dont even know lmao

459
Productions / Re: MACHINININININMA PLEASE READ!!111
« on: June 28, 2011, 02:52:45 AM »
Idea: Something based around the whole "hat collecting" deal with TF2. Highly dramatic and the characters are based upon the players playing them. (IE, characters talking bring up their real lives or "log off", include uses of chat log and console, etc) A quest of a person/group playing TF2 getting caught in trading addiction in which they personally struggle while fighting for their team.

Just something really general I thought about. We could probably do this on TF2 and have a notable outcome.

460
Productions / Re: MACHINININININMA PLEASE READ!!111
« on: June 28, 2011, 02:23:26 AM »
I think Garry's Mod leaves us with the most creative room and space. Though, we can produce something out of the others. Minecraft I'd question but something else like TF2 or CSS would be interesting.

Hmmm, I know we still have some leftover ideas floating around like Team Suck, etc.

461
Team Fortress 2 / Re: Alltalk On/Off?
« on: June 28, 2011, 02:16:21 AM »
We are usually pretty casual so I think all talk would be okay on. but like Rehab said, making it able to be voted on in game would be perfect and it can be changeable.

462
Team Fortress 2 / Re: TF2 Server needs Replay!
« on: June 28, 2011, 01:55:07 AM »
I brought this up in the slot count thread

463
Introductions Forum / Re: I've been through IB Hell...
« on: June 28, 2011, 01:12:14 AM »
Woo! Nice to see you're back man

464
The Art Forum / Re: Poetry written a long, long time ago.
« on: June 27, 2011, 11:21:00 PM »
Hmm sounds very deep, I like it!
I used to write quite a bit of poetry.

465
Introductions Forum / Re: Good Morning, World!
« on: June 27, 2011, 10:46:31 PM »
Welcome to CG!
Interesting seeing diverse people come by here!

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