Welcome, Guest. Please login or register.

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Cortez (Mr. T. FOO!)

Pages: 1 ... 12 13 [14] 15 16 ... 108
196
GarrysMod / Re: How is Unknown Ghosting ?
« on: September 05, 2013, 05:19:56 PM »
Okay. Basically what you're doing is slightly against the rules IF said friend doesn't kill you for it. It is kind of a dick move to the other people on the server as well because if you give your friend who is innocent a traitor weapon, such as a knife, it gives them an unfair advantage if they are attacked by another traitor. Due to the fact that your not giving any information about the traitors except that you are one doesn't make it ghosting per say, but if an innocent has undeniable proof that someone is a traitor and doesn't kill them because they're friends that kind of ruins the point of the gamemode. I wouldn't punish for this, but I also would recommend not doing it.

197
Gotta love SMU. It's a party school, which means it's full of assholes, stupid assholes. Also it's encouraging rape, which is probably the worst type of hazing.

Hazing is illegal in the US.

Never knew that. Unfortunately, this is a Canadian college.

Also it's a university, you have it in the title and everything XD

198
Ban Appeal / Re: Bigsister ttt ban appeal
« on: September 04, 2013, 06:49:45 PM »
Okay, well done guys. Ban appeal approved, thread locked.

199
Ban Appeal / Re: Bigsister ttt ban appeal
« on: September 04, 2013, 03:35:33 PM »
Christmastown isn't even a big map. And even three rounds? I highly doubt that. Not only that, but the ban took place at one AM. Your screenshots indicate that its 9pm in your steam menu. Meaning you just fabricated those screenshots earlier today. Why would you be taking screenshots during your download of the map anyways?

Well it says that you were in the server or on GMOD at the time of this, so do you remember it happening? Also if bigsister uploaded these at the time of his ban, a link to the actual steam screenshot would be sufficient.

200
General Gaming Talk / Re: Total War: Rome II
« on: September 03, 2013, 06:37:57 PM »
Well then, aparently there have been some graphical issues so far, but other than that the game is running quite well. That picture is creepy as hell though XD

201
Maps Area / Re: Map Removal Request
« on: September 03, 2013, 02:13:12 PM »
Name of the map: ttt_67thway_v6

In Which server do you wish the map to be removed? TTT

Why you think it should be removed from the server: Terrible optimization, lots of frame drops.

Additional comments: It should be replaced with v7, the old one we had.

I've only experienced frame drops by the flaming truck myself. Where are the other flame drops you speak of?

202
General Gaming Talk / Re: Total War: Rome II
« on: September 03, 2013, 10:41:18 AM »


GAH


203
Admin Applications / Re: [ttt] oobla (transfer)
« on: September 02, 2013, 02:15:53 PM »
Just keep play smart and you'll be fine. Transfer approved, thread locked.

204
Admin Applications / Re: [TTT] Unknown is back (sorta).
« on: September 02, 2013, 02:11:20 PM »
I had hoped that this day would come eventually, welcome back. Admin application approved, old rank reinstated, thread locked.

205
General Gaming Talk / Re: GTA V / Game hype
« on: September 02, 2013, 12:02:35 AM »
I'm still finishing SR4, I loved GTA: San Andreas so as long as the world in GTAV is AS BIG or BIGGER than San Andreas was, I'll be happy.  If not, this game can go eat a dick ;D 

GTA4 game world was too small and driving was awful

From the trailers it looks pretty huge. Here ya go:

<a href="http://www.youtube.com/watch?v=N-xHcvug3WI" target="_blank">http://www.youtube.com/watch?v=N-xHcvug3WI</a>

206
Rules / Re: Trouble in Terrorist Town Rules
« on: September 01, 2013, 07:36:49 PM »
I think simply removing the soundboard altogether would seem like the better thing to do to fix the issue. Adding consequences to mashing the buttons will just put more load on the admins, because now we would have to linger around the soundboard in order to catch people rather than playing the game.

In addition, people with a different taste in music will no longer complain about Chemical Romance - these complaints would add 20% more blabber to the server's voice chat on top of the music that's already playing, plus the complaints about the trolls mashing the buttons as mentioned by Crovv. Therefore, significantly less headaches for all of us --> better time playing the game.

I would need someone that knows there way around mapping tools to do that. It would also make the file size a lot smaller too.

207
GarrysMod / Re: [Suggestions 3.0] Trouble in Terrorist Town
« on: September 01, 2013, 07:34:53 PM »
What type of suggestion?: Weapon - Zombie Rifle.
What does it do?: It's a rifle for the T's that turns an innocent/detective into a zombie when shot after 15 seconds. The zombie then can do damage to other players.
Why should it be added?: I've used it on other servers and it's just a really fun/funny weapon to use. Can cause some pretty hilarious situations. Plus why not have another fun T weapon on the server?
Link to download/addon: http://steamcommunity.com/sharedfiles/filedetails/?id=162033429

This seems a little overpowered to be honest. One shot and you've eliminated a detective by turning him into a zombie and there is no chance of DNA?


Not sure how much we could modify this mod, but possible balances I can think of would be to make it a one time use, make it only work at a certain health range, or cancel the effect if the victim reaches a health station before turning.

Hmm, I like the health range idea, although I'll need Towersheep to work on that.

208
GarrysMod / Re: [Suggestions 3.0] Trouble in Terrorist Town
« on: September 01, 2013, 05:32:52 PM »
What type of suggestion?: TTT map(new MC map?)
What does it do?: replace the MC map or add this as a new map
Why should it be added?: this map is WAY bigger as the current MC map, and has some cool stuff, like openable chests, fully animated stuff(so no dissapearing stuff)
Link to download/addon: http://steamcommunity.com/sharedfiles/filedetails/?id=106498411&searchtext=TTT

*extra notes and off topic* im back  smug

I actually tried that map on the server and it gave everyone horrible FPS.

What type of suggestion?: Big Bertha fix
What does it do?: Allow Big Bertha to pickup ammo
Why should it be added?:Big Bertha is cool, but not very practical. It is basically never picked because Vintar is the better counterpart, allowing it to pickup ammo will make the Bertha more ideal and more people want to use it.

The Big Bertha is intended to be that way, so that it's not too overpowered.

What type of suggestion?: Weapon - Zombie Rifle.
What does it do?: It's a rifle for the T's that turns an innocent/detective into a zombie when shot after 15 seconds. The zombie then can do damage to other players.
Why should it be added?: I've used it on other servers and it's just a really fun/funny weapon to use. Can cause some pretty hilarious situations. Plus why not have another fun T weapon on the server?
Link to download/addon: http://steamcommunity.com/sharedfiles/filedetails/?id=162033429

This seems a little overpowered to be honest. One shot and you've eliminated a detective by turning him into a zombie and there is no chance of DNA?

What type of suggestion?: Gun Removal
What does it do?: Removing the Non sniper version of the Sg552
Why should it be added?: Having two versions of the same gun when having just the sniper rifle can be confusing. As soon as I picked it up I thought it was the sniper until I started to fire it. Theres no point in having both versions of the gun, considering that we already have the m16, and the galil, two different assault rifles, adding a third is pointless. However, having two different versions of the sniper rifle puts it up there with the rest of the guns which have two versions.

Kwaurtz, they are two different weapons entirely. The SG550 is a semi-auto sniper and like you said, makes a good counter-part to the scout. The SG552 on the other hand is assault rifle, and it is a counter-part to the AUG.

209
Way Off Topic Box / Re: Picture Wars? Picture Wars.
« on: September 01, 2013, 01:45:40 PM »

210
GarrysMod / Re: Why does the TTT server continue to crash?
« on: August 31, 2013, 07:23:30 PM »
It's hard for me to tell what's going on. There aren't any errors showing up when these crashes happen and most of the maps that have been known to cause crashes have been removed. In the past it has been a problem with the server provider, which it mostly is now. You'll go a week where it crashes a lot and then a week where it barely crashes at all. If anyone has any other ideas on why it might be crashing I would like to hear them.

Pages: 1 ... 12 13 [14] 15 16 ... 108

* ShoutBox!

Refresh History

SimplePortal 2.3.5 © 2008-2012, SimplePortal