16
Here's all the maps I've made since CG was CG and not CTC in no particular order:
de_cuboid
Floating cubes connected by ramps, was going to be a series of maps spanning CSS, TTT and ZPS.
de_gulag
Actually made for TTT but witha de_ designation, would've worked as a CSS map with some tweaks.
ttt_gulag
de_gulag's successor, made with better mapping skills and TTT layout.
cg_meeting
A ConjointGaming Meeting room fit with lobby, giant meeting table, server room, and indoor pool. Not built for actual gameplay.
ttt_snowbase
A large cliffed in area with multiple bunkers and a nuclear silo, displacements and a dryspell of ideas killed this one.
cs_minevalley
A hostage map built for CSS using a Minecraft style and textures. Features a button.
If people REALLY want download links I will amke them, but as of now nobody gives a fuck about mapping so yea, theres all my work.
Fun Fact: only the first two have actually been played on.
de_cuboid
Floating cubes connected by ramps, was going to be a series of maps spanning CSS, TTT and ZPS.
de_gulag
Actually made for TTT but witha de_ designation, would've worked as a CSS map with some tweaks.
ttt_gulag
de_gulag's successor, made with better mapping skills and TTT layout.
cg_meeting
A ConjointGaming Meeting room fit with lobby, giant meeting table, server room, and indoor pool. Not built for actual gameplay.
ttt_snowbase
A large cliffed in area with multiple bunkers and a nuclear silo, displacements and a dryspell of ideas killed this one.
cs_minevalley
A hostage map built for CSS using a Minecraft style and textures. Features a button.
If people REALLY want download links I will amke them, but as of now nobody gives a fuck about mapping so yea, theres all my work.
Fun Fact: only the first two have actually been played on.