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CG Gaming Section => General Gaming Talk => Team Fortress 2 => Topic started by: Wholegrain on March 22, 2011, 08:12:27 PM

Title: Lost Interest
Post by: Wholegrain on March 22, 2011, 08:12:27 PM
Nobody is helping to populate and as i thought on the verge of getting a succesful tf2 server the community has backed down when we were so close to getting a good server going

I did a few enhancements to ensure the population stays on longer (non community)


seems everyone has given up on the tf2 server so unless their is a turn around all the work we put in is for nothing and it will eventually die and than shut down again





Title: Re: Lost Interest
Post by: Simplex on March 23, 2011, 12:27:47 AM
Request some bots on the server to dick around in low turnout time aaa
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 12:57:15 AM
possibly lol I mean the map selection is that now that that that that that that

if it gets populated it will stay populated longer but the problem is nobody even wants to attempt to populate it

i will give it another shot tomorrow
Title: Re: Lost Interest
Post by: Kwaurtz on March 23, 2011, 02:59:47 AM
Its because the fucking map selection system sucks balls.
Title: Re: Lost Interest
Post by: AlphaWeeaboo on March 23, 2011, 02:39:29 PM
We got rid of fast respawn I thought.
And custom maps have the potential to kill the server so we've been hesitate to add any.
Title: Re: Lost Interest
Post by: dirtylaundry022 on March 23, 2011, 03:54:24 PM
We got rid of fast respawn I thought.
And custom maps have the potential to kill the server so we've been hesitate to add any.

Did we?  then I'll hop on later
Title: Re: Lost Interest
Post by: Boxman on March 23, 2011, 04:08:56 PM
If I may?

Right, am I the only one who noticed we've only played on frontier final lately? I'm somewhat sick and tired of playing it so I lost interest myself.. Like someone else said, the map selection sucks ass.
Title: Re: Lost Interest
Post by: Kwaurtz on March 23, 2011, 04:11:57 PM
If I may?

Right, am I the only one who noticed we've only played on frontier final lately? I'm somewhat sick and tired of playing it so I lost interest myself.. Like someone else said, the map selection sucks ass.

According to Wholegrain, its a map that populates the server.
Title: Re: Lost Interest
Post by: Boxman on March 23, 2011, 04:18:52 PM
If I may?

Right, am I the only one who noticed we've only played on frontier final lately? I'm somewhat sick and tired of playing it so I lost interest myself.. Like someone else said, the map selection sucks ass.

According to Wholegrain, its a map that populates the server.
Oh? Every time I play, the same few people play and no new players..Obviously it's not working..

Nobody is helping to populate
Okay, because apparently having the same 4-6 people playing every single day who are being forced to 'populate' isn't attempting to bring players in..
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 05:59:57 PM
what maps do you want to see added

and actually the server kept dying because of a few landmine maps that i recently removed

if you want to add back all of the maps than will i not have to bitch to get you in the server ?

and it actually was working for a while boxman ...

if not provide me a list i will go make edits and i will expect people to populate without me having to say anything and the server to populate and stay somewhat populated (including getting non cg members on there etc...) and i will admit fault and never touch anything on the tf2 server ever again

when you notice the map change from goldrush to 2fort to frontier to well and the population is maintained and than it goes to coldfront and it drops from about 19-24 down to about 9 and than the map changes and the server is dead

explain your theory of why that happens
Title: Re: Lost Interest
Post by: Boxman on March 23, 2011, 06:09:57 PM
when you notice the map change from goldrush to 2fort to frontier to well and the population is maintained and than it goes to coldfront and it drops from about 19-24 down to about 9 and than the map changes and the server is dead

explain your theory of why that happens
Can only assume that either the map kills it or the lack of players stresses others and they end up leaving after 3-4 others leave.
Title: Re: Lost Interest
Post by: Blood on March 23, 2011, 06:19:51 PM
i always help populate :U
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 06:25:38 PM
when you notice the map change from goldrush to 2fort to frontier to well and the population is maintained and than it goes to coldfront and it drops from about 19-24 down to about 9 and than the map changes and the server is dead

explain your theory of why that happens
Can only assume that either the map kills it or the lack of players stresses others and they end up leaving after 3-4 others leave.

that is what it is an assumption from my personal observation

If you have an alternate strategy to get the server alot more populated than provide me with a strategy as detailed as possible cause the current plan won't work if the community won't stand behind the server
Title: Re: Lost Interest
Post by: Boxman on March 23, 2011, 06:43:35 PM
Game Nights with a custom game like Prop Hunt or something that we have every few days advertised on the site or while the people join the server to encourage adding to favorites? I'm not sure...
Title: Re: Lost Interest
Post by: Whitellama on March 23, 2011, 07:01:53 PM
Yeah, I played on the server every now and again but because of the combination of me sucking and frustrating maps, I stopped.
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 08:25:40 PM
nobody is really being elaborate enough to actually help
something like what slyder did with his suggestions by providing a lot of reasons examples etc... to back up his ideas

for prop hunt why not just change it to a prophunt server than lol?

I had an idea a while back for a fretta type style for tf2 basically at the start of every map or at the end of the map you vote for what gamemode you want so
melee only
spycrab vs whatever
class only specific
zombie fortress
saxton hale mod
surfing
prophunt etc....


i think personally if we can find something both amusing to the community and also has a playerbase than we are good to go (kind of a no fucking duh statement lol)

Capitalizing in TF2 is a major major step something that will eclipse the success of any other server if it done right and will be slightly better perhaps than the ttt server

but that is only if we can get a balance between what the community wants and a popular server

Title: Re: Lost Interest
Post by: Kwaurtz on March 23, 2011, 08:27:35 PM
Me and Slyder are going to colaborate on a list.
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 08:32:37 PM
if everything or most of what you want gets added i expect the server to do better

My strategy has failed because of the communities lack of backing so if you implement a new strategy I will put it up
as long as i see improvement.  I still say that mainly its the maplist and if you supply the initial shock than it will keep itself going if only on popular maps but with no initial shock it wont go anywhere.

So far i think we can agree that most of the players that are non cg leave as soon as the map changes off 2fort dustbowl frontier etc.... and onto something like coldfront
Title: Re: Lost Interest
Post by: Boxman on March 23, 2011, 08:36:08 PM
for prop hunt why not just change it to a prophunt server than lol?
Don't ask for opinions if you're just going to bash them... Simply put: The prophunt thing was only an example and it wouldn't be 24/7... It can't be too tedious to set it up for an hour or two..
Title: Re: Lost Interest
Post by: Dinomoto on March 23, 2011, 08:50:01 PM
Sorry WG my computers fucked so im not able to assist
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 08:52:15 PM
for prop hunt why not just change it to a prophunt server than lol?
Don't ask for opinions if you're just going to bash them... Simply put: The prophunt thing was only an example and it wouldn't be 24/7... It can't be too tedious to set it up for an hour or two..

Im not going to ignore them.  If my arm is going to get twisted around my back and the responsibility of the failure of the server is going to get pushed on me well basically let someone else who had a differing way to run it give it a try and if it fails than they are in the same boat as me or if it gets popular than the server is popular i am wrong i will admit it and as long as the server is popular that is all i care about in the end.  Its a win win at this point before their was something to lose when we had a population going but it seems a bit phishy that all the people suddendly dropped out whether a coincidence or a result of foul play.

Right now lets just say i am not well mannered and am having my moment and am trying to stay away from CG which sets me off like this.

Post your suggestions of what will GET THE SERVER POPULATED (remember what you like and what will get the server populated usually differs vastly)

Before was not the time but with no community support all those weeks of starting up the server were lost and thus the server has lost its value directly as it losts its playerbase
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 08:52:57 PM
Sorry WG my computers fucked so im not able to assist

Doesn't matter nobody came if nobody is going to put in than i am not going to
Title: Re: Lost Interest
Post by: AlphaWeeaboo on March 23, 2011, 08:58:25 PM
This is TF2 we're talking about...
More or less like populating ZPS
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 09:10:53 PM
zps needs like 1 person and go to armory and you are good

tf2 needs about 6 people on a good map for a good amount of time or else it wont start up

not the same at all tf2 is more dependent on the community something that is unreliable from what i have learned over my last 3 years of managing servers
Title: Re: Lost Interest
Post by: AlphaWeeaboo on March 23, 2011, 09:15:14 PM
Well there you go. Counting on us to populate it is somewhat high expectations. We're better off throwing up something for a game that people play consistently (Garry's Mod)
Title: Re: Lost Interest
Post by: Wholegrain on March 23, 2011, 09:53:24 PM
Well there you go. Counting on us to populate it is somewhat high expectations. We're better off throwing up something for a game that people play consistently (Garry's Mod)

we are trying to expand off of gmod apparently we havent gathered enough human resources and enough dedication to move off of it.  With TF2 dead we will push ahead with a 2nd ttt server and fretta and hopefully later a zombie survival server if we can get it heavily fixed up and coded.
Title: Re: Lost Interest
Post by: Yahtzee on March 23, 2011, 11:48:09 PM
yay still tf2
Title: Re: Lost Interest
Post by: Inject OH 4 on March 24, 2011, 02:41:08 AM
TF2 Pisses me off its so unbalanced. Get the right maps get it filled and done.
Title: Re: Lost Interest
Post by: AlphaWeeaboo on March 24, 2011, 07:21:42 PM
Well things would kick off better if we don't take Duke Nukem Forever amounts of time to get servers up.
May or not be because of being able to but still, "When it's done" is a release date we've seen far too long.
Title: Re: Lost Interest
Post by: TheSlyder on March 26, 2011, 05:25:55 PM
Game Nights with a custom game like Prop Hunt or something that we have every few days advertised on the site or while the people join the server to encourage adding to favorites? I'm not sure...

Prop Hunt is fun, but I think changing the server's intent and purpose sporatically like that is a bad idea. People will become regulars on a server if it's always there for them. Dependability. If they sign on, hoping to play some TF2 and join the CG server only to find that it's some other game mode, they're probably going to be disappointed, and they're probably going to be less inclined to come back as often.

I don't think special events and alternate game modes are what's going to bring in regulars.

What we need is for everybody, especially admins, to make as many friends as possible so they can invite them any time the server needs populating. I try this, but it's really hard to remember who plays TF2 and who doesn't even own it. Is there some way to mass-invite people? That would be very helpful.

When we see new players on the server, we, the admins and regulars, need to be friendly to them, and treat them like a guest, and above all else, encourage them to return and let them know they're welcome any time. Add them on steam and maybe strike up a short conversation.

Put yourself in their shoes. You join some server, and 2-3 people are being really friendly to you, talking to you a little over steam, you're probably going to want to come back. I know I would.

I really think it would be helpful as well to change our all-talk system so all-talk has its own button, instead of toggling it. I'll see if I can find the mod that ATG used when I was going there.
Title: Re: Lost Interest
Post by: Pillz on March 27, 2011, 04:58:02 PM
So I sat on the TF2 server for like 30 minutes today and nobody joined, usually people join fast on TF2.. D: Again, control maps like granary are amazingly fun and if pipeline doesn't work on TF2 we should try that.

24/7 Wholegrainary?
Title: Re: Lost Interest
Post by: Wholegrain on March 27, 2011, 05:11:32 PM
^ possibly

could always try 24/7 frontier lol

if nobody is going to use it for now
Title: Re: Lost Interest
Post by: Simplex on March 27, 2011, 06:36:42 PM
Frontier is such a bad map, I've looked at other servers, and the main reason they're so populated is due to the regulars from their group, and regulars outside.

Since we're so spread out with so many different games, it becomes difficult to focus on a server at a time, since people need to split up into the games they find most to their interest, in order to have enough CG. regulars at each time, and they need to play enough to get more people to join.
Title: Re: Lost Interest
Post by: Pillz on March 27, 2011, 06:38:51 PM
No more frontier. Don't like it, got 150 points in the time I played, but I don't like it. It's good to have in rotation, but as me and everyone on the server agreed, it's not good for 24/7.

If we're doing pipeline, we should have 3-4 maps, an hour per map, or play for 5-6 rounds before map change. Gold rush, badwater, and two others..
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