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Topics - Global_Meltdown

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1
Maps Area / Trying to find some of my old test maps
« on: February 12, 2014, 02:24:06 PM »
Zp_maze.bsp
Zpo_maze.bsp
Zps_deathsoccer_b2.bsp

I played them with Arby's, Pillz, Pwned and a few others back in the day.

http://www.moddb.com/members/youlostchris

Screenies of them there. If anyone has them please contact me as I Lost my copies before every releasing.


Thanks again, and hope everyone is still doing well.

2
Minecraft / Minecraft 1.8 Pre Release!!!!!!!!!!
« on: September 13, 2011, 02:59:08 PM »
Just found this and thought I would share :) Enjoy.

 BTW it has lots of bugs reported from user comments.


Article from the Escapist: http://www.escapistmagazine.com/news/view/112958-Minecraft-1-8-Leaked-By-Mojang

Is it technically a "leak" if an alpha version of a pre-release beta patch is available early?

The unorthodox release schedule for PC gaming phenomenon Minecraft makes any discussion of leaks, piracy or beta tests a bit confusing. When most people first heard about Minecraft, the game was in its alpha stage, only reaching beta early this year. Fans of the game from Scandinavia have been anxiously awaiting the version 1.8 patch, known as the "Adventure Update" because it adds RPG features like NPC villages and a food system as well as more recipes and numerous bug fixes. The 1.8 patch was supposed to be live on September 8th, but was delayed. However, dutiful 4Chan forum-goers found a file on the Mojang website which seemed to contain the files for 1.8 this weekend, and Notch confirmed himself via Twitter that his right-hand man Jens Bergensten had uploaded the files for "expert users."

"Ooh, looks like 1.8 has leaked, not that I'd ever admit that. ;) Be careful when installing software you don't trust though," Notch said via Twitter. He then followed it up by asking for people who do play the game to report any bugs, "If you do use it, remember to report bugs, and to feel slightly bad."

Jens Bergensten, known as Jeb, is the project lead on Minecraft right now and he at least is aware of the strangeness of the situation. "Yes... People are beta-testing the beta :) The woes of having a beta game with millions of users," he Tweeted. "It's good that our most eager players have got their needs satisfied for the moment =) I feel a lot less stressed up now."

This morning, Jeb said he is continuing to squash any bugs that players are reporting for the leaked beta-beta test of Minecraft 1.8. "The current status of 1.8 is that I'm trying to fix the reported bugs of pre-1.8. It's hard to say how long time this will take," he said before giving a further hint on the status. "There wont be an update today, but tomorrow I will at least update the prerelease."

When will the final beta test of version 1.8 be done? Well, hopefully before Minecraft gets its final release at MineCon in Las Vegas this November.

Meanwhile, you can download the leak of 1.8 here ( Go to article page linked above for DL Link)

3
The Art Forum / Music Video/ Idea - Oh yeah .... Sup
« on: June 05, 2011, 03:02:01 PM »
I had an Idea for a pretty cool music video. I'm in the process of putting it down on paper but just wanted to see if anyone was interested in this.

As you all know I can do some mapping/writing etc but would love to see if  some of the people who are more skilled in Video/In Game productions would be interested.

Let me know what you guys think. I want it to be crazy though............. I mean fire and brimstone shit........

4
Zombie Panic: Source / Server Crash
« on: April 01, 2011, 05:38:39 PM »
Hey its down, Thanks

5




review from some dork:http://www.destructoid.com/blogs/tsunamikitsune/infiniminer-3d-multiplayer-mining-mayhem--131963.phtml

Link to DL page:http://thesiteformerlyknownas.zachtronicsindustries.com/?p=713

Quote
In case you're wondering how this mess of explosions and mining can possibly make up a competitive team game, here's a rundown of the actual game rules (as if anyone plays Infiniminer to win): Teams compete to collect the maximum amount of loot (which can be customized, but the default is $10,000) before the other team does by digging deep and searching for gold ($200) and diamond ($1,000) blocks. Once a player mines one of these blocks, the loot is pocketed and has to be taken to the surface in order to count for the team's total. Of course, each player can only hold so much loot in their pockets at one time, so it may take a few trips when you stumble upon that gold mine you've been looking for (unless you've got some teammates to help you with the hauling). Once the maximum loot amount is hit, that team wins and the map resets, starting a new game. From what I understand, Infiniminer saves the map file each time the server resets the game (I haven't actually completed a game, so I wouldn't know), so don't worry about losing that awesome base from the last game.

6
Maps Area / Zps_Deathsoccer_B2<-------
« on: March 06, 2011, 08:40:48 PM »
Ok so a few of you who have been around for too long might remember my really shitty DeathSoccer Map.

While some others have made similar maps for other mods, I've never played them. so to me this was original back then.

Since then I've done a few maps, and decided that I'm not going to polish it up too much due to the death of ZPS, but might release a Beta 3 with Obj's/Traps

For right now it's more of a fun night map or W/e.

Here's some screenies......... hope you all like it ( It's a lot of fun with a full server of friends)

Scoreboard goes up to 9 after that something special happens but I'm not telling anyone yet :) So watch out for that 10th goal :P































7
Maps Area / ZPS Map finally finished....
« on: March 05, 2011, 11:08:20 PM »
zps_Know_Your_Neighbors_b1.bsp (Changed teh name a few times but this is what I stuck with so run with it people)

http://www.moddb.com/games/half-life-2/addons/zps-know-your-neighbors


http://www.gamebanana.com/maps/154232







































8
Minecraft / Minecraft photos? Post em here.
« on: February 09, 2011, 02:08:05 PM »
So, lately I've grown a little bored and haven't really played too much Minecraft. But here's some photos of my latest world. Post some of yours!

















9
General Gaming Talk / NEW FOLLOW UP GAME TO DUNGEON KEEPER 2!
« on: January 27, 2011, 06:27:41 PM »
http://pc.ign.com/articles/112/1126409p1.html

It's called Dungeons, when I saw the first review It made no mention of previous games. But hopefully this will rock out just as good as DKII.

:)

10
WHEEEEEEEEEEEERE

11
General Gaming Talk / Maps/Files for DarkRP
« on: January 15, 2011, 03:14:59 PM »
Someone should zip/rar stuff up and post links here to them as an alternative as well. I can't download the map from the server so I hope its not edited.

12
General Gaming Talk / Uhh its locked?
« on: January 14, 2011, 01:13:54 PM »
I thought it was unlocked?

13
Zombie Panic: Source / So new ZPS server? or death?
« on: September 29, 2010, 12:31:56 PM »
What you guys think?

14
General Gaming Talk / Overwatch Mod ...Kinda Like Zombie Master
« on: September 16, 2010, 08:04:33 PM »
http://www.moddb.com/mods/overwatch

Check it out. I just DL'd it but theres like no one on maybe we can try it out? I'm idling in a server now it's only like 75MB to dl so try it please! :P

Havent even tried it yet !

But there is a overwatcher and rebel players or something i dunno just check the link im baked.

15
General Gaming Talk / ProYect-Z still lives... shockingly
« on: September 13, 2010, 09:55:34 AM »
Due to the large number of changes that are planned, we decided merge the improvements of 1.6 with 2.0 , for jump directly to release 2.0, in wich the melee weapons and sales system will be minimal changes from what we have planned.

We need time to meet the objectives we've set for this review. Therefore, to fully concentrate on the development of this new version, we will stop posting small updates, which were designed mainly in major bugs correction.

The review will take us minimal at least 2 or 3 months, so we ask all of you patience.

While we are developing the version 2.0, some weeks we will shutdown the current public version of servers a couple of days for make testing closed sessions of current release in development with a few players (people who have donated to help keep this project alive) , so that he communicate the most important failures that may arise during development, to avoid that at the time of publish the release 2.0, occurs the same chaos that when version 1.0 was published (very many bugs that made the game virtually unplayable)

Thx for your patience and sorry for my english, more info soon.


http://proyectz.kiio.es/index.php?option=com_kunena&Itemid=58&func=view&catid=6&id=4633&lang=en

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