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Messages - SlowLefty

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Old Map News / Re: Van Dodgeball - Improved Version - E7
« on: February 08, 2010, 05:41:12 PM »
Dodgeball isn't ZPS, just a joke.

Maybe so, but it's fun ! I have played ZPS for so long that a lot the maps are getting boring, from zps_ grab the good gun and rack up the kills, or the zpo_ run here, wait 5 mins, run there, wait 5 mins.  Dodgeball is a refreshing change, and also good for filling the server.

2
Old Map News / Re: Van Dodgeball - Improved Version - E7
« on: February 07, 2010, 09:02:30 PM »
Don't be sad, the events can help you finish off the zombies aswell :)

Quick update to E7 based on the play testing of E6:

- Changed first event ( fence lowering ) from 5-6 mins to 2-4 minutes, which also speeds up the other events and helps keep things interesting.

- Contrained IED in teleport exits so they cannot be disturbed, added more stuff, baseball bats, chair, golf club, pillz.  Reduced push to make it slightly easier to grab something.

- Increase phys_pushscale from 2000 to 3000, which I found from testing reduced the physics glitches, with little or no side effects to the hit speed.

- Changed points system so zombies now only get 1 point like humans, which should help reduce the high scores, but I need to see how this actually plays out.

3
Old Map News / Re: Van Dodgeball - Improved Version - E5
« on: February 07, 2010, 06:44:05 AM »
Updated again, version E6 is now available.

I have watched many rounds and they often start with everyone having fun, then 6 minutes pass, and the last person just won't die or is slow to return vans, and people get bored.

So in this version there are a few timed events that should help finish the round :)

Also swapped out some grenades for some more melee, added a couple of IED, made edge of the pit slippery, removed invalid filters, tunnel spawns push back items.

4
Old Map News / Re: Van Dodgeball - Improved Version - E5
« on: February 04, 2010, 10:04:26 PM »
That should not happen now the spawns are by the wall, and the bats removed which were in a van landing area.

If people panic and run without paying attention they could get killed, that was intended to make people more alert, but try e5 and if it's still hated I will change it.

5
Old Map News / Re: Van Dodgeball - Improved Version - E5
« on: February 04, 2010, 07:32:42 PM »
Updated to E5, found out that the original grenade barrier had an invalid filter, so vans were just passing through it.  Replaced the barrier with a long one and added hammers next to the grenades.  Removed the baseball bats from up top as vans would glitch on them.  Added wind to the tunnel which gets rid of dropped items.  Found out that the points system was not working as onTrigger only affects a single random player, changed it to OnEndTouch and it gives points to the team as intended. Moved human spawns back nearer the wall.

6
Old Map News / Re: Van Dodgeball - Improved Version - E3
« on: February 01, 2010, 08:23:46 PM »
I tested with a dedicated server and it loaded ok, so my best guess is that somewhere between me uploading to the webspace and you uploading to the server, it got messed up.

Just to be sure, I have re-packaged an e4 version, verified it works on a dedicated server, and verified it has been uploaded correctly to the webspace.

To answer your other questions:

A. Yes by the original creator, he put a invisible barrier so that vans don't hit the grenades.
B. Hopefully at some point in the future I will learn how, so I can watch people try to hump the wall for health.

7
Old Map News / Re: Van Dodgeball - Improved Version - E3
« on: February 01, 2010, 02:28:25 PM »
Turns out van dodgeball is from a map called zps_volleyball, which uses a server side plugin to spawn vans and properly credit kills and tk's to the hitter.  Someone renamed it and added bits to make it work for servers without the plugin.

Volleyball has since been updated with improvements, and importantly includes credit to the original creator of this map.  So I have merged the dodgeball improvements into the latest volleyball, and so version e3 is now available :)

8
Old Map News / Van Dodgeball - Improved Version - E7
« on: January 31, 2010, 10:09:05 PM »
After playing far to much van dodgeball, and saying it needs more vans, I finally decided to do something about it myself and learnt how to edit a map.

Download Link here:
http://www.greycube.com/help/maps/zps_van_dodgeball_e7.bsp.bz2

BZ2 MD5: C8ADE8C6C5B0BE675605D6608A044D51
BSP MD5: 4F79FA93391A52375F9C0F5C667C0658

Difference from original

- More vans and items
- Points system
- Map fixes to reduce things like stuck vans
- Timed events to help speed up slow rounds
- Increased lighting
- Info txt and credit to original creator


Please can you put this on the servers and nominate list :)

Thanks Pillz for testing the various versions on the katz server.

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