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Author Topic: GMod 13 Hitboxes  (Read 51349 times)

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Offline AbkaFlab

Re: GMod 13 Hitboxes
« Reply #15 on: November 01, 2012, 11:14:44 PM »
I still dont understand why they were not fixed in gmod13. Its the biggest problem in the game and its just ignored by Garry. How long have they been like this? Ive been playing gmod for about 2 months and they've always been this bad so it must of been going on for longer than that. In fact, were they ever any good at all?

Offline Blackllama

Re: GMod 13 Hitboxes
« Reply #16 on: November 01, 2012, 11:50:06 PM »
I still dont understand why they were not fixed in gmod13. Its the biggest problem in the game and its just ignored by Garry. How long have they been like this? Ive been playing gmod for about 2 months and they've always been this bad so it must of been going on for longer than that. In fact, were they ever any good at all?
I've always wondered if it could be badking's fault as opposed to garry.

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Re: GMod 13 Hitboxes
« Reply #16 on: November 01, 2012, 11:50:06 PM »

Offline Link236

Re: GMod 13 Hitboxes
« Reply #17 on: November 02, 2012, 11:45:59 PM »
I think Garry screwed up the gun models or something like that. Atleast that's what I heard online... so I dunno.
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Offline ๖ۣۜNexus

Re: GMod 13 Hitboxes
« Reply #18 on: November 07, 2012, 10:51:51 PM »
I still dont understand why they were not fixed in gmod13. Its the biggest problem in the game and its just ignored by Garry. How long have they been like this? Ive been playing gmod for about 2 months and they've always been this bad so it must of been going on for longer than that. In fact, were they ever any good at all?
I've always wondered if it could be badking's fault as opposed to garry.

It would be easier to determine if it is or isn't Badkings fault unless someone tested the hitboxes on a non-ttt gamemode.




OR MAYBE ITS A CONSPIRACY AND THE HITBOXES ARE CORRECT AND WE JUST DON'T WANT THEM TO BE.

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Offline Tendovvi

Re: GMod 13 Hitboxes
« Reply #19 on: November 09, 2012, 01:04:14 PM »
Shitboxes are terrible in gmod13 I really think they should just stay with 12 and be done with it even though gmod does need an upgrade....

I used to bitch about GMod 12 hitboxes. But after seeing 13 boxes, I miss them. I never thought I would say this but I wish the 12 hitboxes would come back.
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Offline caboose74

Re: GMod 13 Hitboxes
« Reply #20 on: November 09, 2012, 01:49:48 PM »
f gmod13 , why making a update that fucked up gmod community not only ttt

Offline Tendovvi

Re: GMod 13 Hitboxes
« Reply #21 on: November 09, 2012, 10:24:43 PM »
Actually, Gmod 13 started off pretty good (excluding the new way to hold a pistol (world model)), then Garry decided to update someting unnecessary that broke all of the weapons, GG garry.
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Offline syNax

Re: GMod 13 Hitboxes
« Reply #22 on: December 15, 2012, 11:46:03 AM »
God! I hate these shitboxes.
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Offline oobla37

Re: GMod 13 Hitboxes
« Reply #23 on: December 15, 2012, 05:13:33 PM »
How 'bout we don't necro threads, mmk?

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Offline Inject OH 4

Re: GMod 13 Hitboxes
« Reply #24 on: December 15, 2012, 07:34:53 PM »
@syNax


Do not necro in threads. This thread wasn't posted in since November 9th. It's December 15th. That is over a month.

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Re: GMod 13 Hitboxes
« Reply #24 on: December 15, 2012, 07:34:53 PM »

 


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