I thought up this idea some time ago and have now put it into a map, This is a CONCEPT map, meaning that I'm just testing the idea and how the gameplay works on this kind of map, I have sent the link to Inject for adding to the server.
Reply #1
by AlphaWeeaboo on 16 Sep, 2010 02:06
Looks interesting.
Reply #2
by G-man on 16 Sep, 2010 03:40
This looks like a variation of the cp_orange maps from TF2
Good job though! It looks fun to play on
Reply #3
by Hollow on 16 Sep, 2010 08:51
That kinda looks like Junk's new map he made for ZPS.
Reply #4
by Dinomoto on 16 Sep, 2010 10:39
hmmm kinda but not much though
Reply #5
by IrishBandit on 17 Sep, 2010 23:01
Sneak peek of De_cuboid_a1!
Reply #6
by IrishBandit on 22 Sep, 2010 23:40
de_cuboid_a1 is done! Here's some pictures of me playing against bots:
Reply #7
by AlphaWeeaboo on 23 Sep, 2010 00:12
Looks like Minecraft.
Reply #8
by IrishBandit on 23 Sep, 2010 01:16
I did some 1v1 and 2v2 testing, everything works, now I need normal amount of players testing.
Reply #9
by Dinomoto on 23 Sep, 2010 09:47
"adam took 87 damage...from the earth" lol
cool map too
Reply #10
by IrishBandit on 23 Sep, 2010 21:08
The main thing for a2 is more interior cubes, and more incentive to go up on the cubes. Also I'll try out a custom radar.
Reply #11
by G-man on 24 Sep, 2010 15:50
OOH, OOH, PICK ME, ME!!!
I'll test if you need someone Just msg me on Steam when I'm on.
Reply #12
by Global_Meltdown on 29 Sep, 2010 12:28
I liked it a lot. Most maps like this for CS are really small, I like the fact this one is big. For once grandiose proportions actually work well.
Reply #13
by G-man on 29 Sep, 2010 12:44
This map needs some fixing.
Players are too vulnerable to snipers on each side, so it basically turns into a huge sniper-fest. It's a huge disadvantage to those not experienced with the Sniper Rifle..