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Author Topic: Trouble in Terrorist Town VIP  (Read 12557 times)

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Offline Sniper no Sniping

Re: Trouble in Terrorist Town VIP
« Reply #60 on: December 05, 2013, 09:09:01 PM »
In my opinion, the Zombie rifle should work only when the victim is 60 HP or lower.

Think about it, how often do you see people with 30 or lower health? Not very often, maybe one person per round on average. Even then, a few shots from a normal gun would kill them, leaving the weapon pretty useless. You ALSO encounter the problem that it's just about impossible to tell whether somebody has 30 hp or 31, as both are marked as "Badly Wounded"

Now if it was 60 hp, you still have the disadvantage of less people being at 60 or lower, but it's much more likely than 30. PLUS you can EASILY tell when someone is at 60 or below, as that is when someone is labeled as "Wounded".

Keep it so as it's still 30/35, but market it as only working it at near death. Simple fix.
That really doesn't solve anything, especially the fact that it makes the weapon borderline useless since its so situational.

whoops, meant to hit quote, not edit -.-
« Last Edit: December 05, 2013, 10:22:43 PM by Cortez (Mr. T. FOO!) »

Offline Cortez (Mr. T. FOO!)

Re: Trouble in Terrorist Town VIP
« Reply #61 on: December 05, 2013, 10:23:11 PM »
In my opinion, the Zombie rifle should work only when the victim is 60 HP or lower.

Think about it, how often do you see people with 30 or lower health? Not very often, maybe one person per round on average. Even then, a few shots from a normal gun would kill them, leaving the weapon pretty useless. You ALSO encounter the problem that it's just about impossible to tell whether somebody has 30 hp or 31, as both are marked as "Badly Wounded"

Now if it was 60 hp, you still have the disadvantage of less people being at 60 or lower, but it's much more likely than 30. PLUS you can EASILY tell when someone is at 60 or below, as that is when someone is labeled as "Wounded".

Keep it so as it's still 30/35, but market it as only working it at near death. Simple fix.
That really doesn't solve anything, especially the fact that it makes the weapon borderline useless since its so situational.

Well isn't that the point? It's just for the lols :P
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Re: Trouble in Terrorist Town VIP
« Reply #61 on: December 05, 2013, 10:23:11 PM »

Offline Sniper no Sniping

Re: Trouble in Terrorist Town VIP
« Reply #62 on: December 05, 2013, 10:25:42 PM »
In my opinion, the Zombie rifle should work only when the victim is 60 HP or lower.

Think about it, how often do you see people with 30 or lower health? Not very often, maybe one person per round on average. Even then, a few shots from a normal gun would kill them, leaving the weapon pretty useless. You ALSO encounter the problem that it's just about impossible to tell whether somebody has 30 hp or 31, as both are marked as "Badly Wounded"

Now if it was 60 hp, you still have the disadvantage of less people being at 60 or lower, but it's much more likely than 30. PLUS you can EASILY tell when someone is at 60 or below, as that is when someone is labeled as "Wounded".

Keep it so as it's still 30/35, but market it as only working it at near death. Simple fix.
That really doesn't solve anything, especially the fact that it makes the weapon borderline useless since its so situational.

Well isn't that the point? It's just for the lols :P
Even so, the weapon would rarely even be able to be used "For the lols" since it's so uncommon that someone is below 35 hp.

Offline Leetgrain

Re: Trouble in Terrorist Town VIP
« Reply #63 on: December 05, 2013, 10:31:46 PM »
Not really uncommon, no... it's actually pretty damn common - well, 35-45. And anyway, knowing the stats maybe you should use it on people that are UNDER 35 HP? Y'know, near death, the likes... Food for thought.

if it's a T weapon, then can't you just, y'know... shoot them, burn them, the likes, so that you can turn them into a zombie? ._.
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Offline Sniper no Sniping

Re: Trouble in Terrorist Town VIP
« Reply #64 on: December 05, 2013, 11:17:27 PM »
Not really uncommon, no... it's actually pretty damn common - well, 35-45. And anyway, knowing the stats maybe you should use it on people that are UNDER 35 HP? Y'know, near death, the likes... Food for thought.

if it's a T weapon, then can't you just, y'know... shoot them, burn them, the likes, so that you can turn them into a zombie? ._.
I don't think a lot of people have the time to shoot someone down to near death before switching to a one shot weapon to finish them off.

Offline Leetgrain

Re: Trouble in Terrorist Town VIP
« Reply #65 on: December 05, 2013, 11:48:27 PM »
Not really uncommon, no... it's actually pretty damn common - well, 35-45. And anyway, knowing the stats maybe you should use it on people that are UNDER 35 HP? Y'know, near death, the likes... Food for thought.

if it's a T weapon, then can't you just, y'know... shoot them, burn them, the likes, so that you can turn them into a zombie? ._.
I don't think a lot of people have the time to shoot someone down to near death before switching to a one shot weapon to finish them off.

That's why you stealth and don't be a derp. Get them down first in a manner where you're not in a heated battle, and tada.
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Re: Trouble in Terrorist Town VIP
« Reply #65 on: December 05, 2013, 11:48:27 PM »

 


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