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Author Topic: Suggestions for DarkRP Rules  (Read 1137 times)

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Offline Phreebird

Suggestions for DarkRP Rules
« on: March 20, 2011, 01:27:05 AM »
Being a new admin for a couple of days Ive seen some stuff i think these rules could greater benefit the server.

  • No selling your guns as S.W.A.T/CP
  • Be respect full of admins and Dont argue with simple requests
  • No Flying forts
  • Dont own the Pawnshop unless your using it to sell somthing.
I think these would help a lot. Thoughts?

Offline Bloody Mion

Re: Suggestions for DarkRP Rules
« Reply #1 on: March 20, 2011, 01:33:20 AM »
i disagree with 4

Conjoint Gaming [Game On]

Re: Suggestions for DarkRP Rules
« Reply #1 on: March 20, 2011, 01:33:20 AM »

Offline Phreebird

Re: Suggestions for DarkRP Rules
« Reply #2 on: March 20, 2011, 01:45:00 AM »
Understandable, but it gets annoying when the mayor owns it just so he can get guns.

Offline Lazytree

Re: Suggestions for DarkRP Rules
« Reply #3 on: April 08, 2011, 11:48:11 PM »
i agree with phree pawn should be reserved for dealers of something

Offline A.K Commando

Re: Suggestions for DarkRP Rules
« Reply #4 on: April 09, 2011, 12:55:17 AM »
I'd like to point out that Number two is a Rule on every server. Just thought you'd like to know.
To those who seek me out, beware. The Darkness is my friend and it shall aid me. Do not be distressed though as only those of evil intent need fear the writhing darkness. Only those of Pure intentions can find me and receive my help.

Conjoint Gaming [Game On]

Re: Suggestions for DarkRP Rules
« Reply #4 on: April 09, 2011, 12:55:17 AM »

 


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